Heavy Metal Kidnapping


This kit has both a different format and a wider purpose than the other Anyone's Guess Kits.
The mystery is research-based. In other words, players/ detectives/ students must use research sources (web-based and/or paper-text-based) to solve 9 clues that will enable them to find and rescue two kidnapped children. Then they must research 6 clues in order to fact-check statements by the three suspects, in order to identify the kidnapper.

The mystery begins with the receipt of a package containing a poem clue:

HMK Poem

Here is one of the tasks the detectives must accomplish:
HMKtask4

When they have accomplished all 9 tasks, the children will be safe and the detectives can move on to identifying the kidnapper. Here is one clue for one of the three suspects. Detectives must  determine if the statement is true:
HMKclueC

The Tasks and Clues can be solved using websites, reference books, or a combination of sources. The mystery can be run as a single library program, or broken into pieces to be used when teaching the use of library research and resources. The difficulty level can also be managed, by matching each Task and Clue with a specific resource, or by presenting players with a single list of all resources (books and websites) to be used. The program could be staged in a library as part of an an after-hours event, be run in a computer lab, or even be done in a room without computer access, using books and (if desired) printed pages from the web resources.
Tasks and Clues are totaled in a point system which can be used to determine the winners and/or to grade students' performance.

Also included with the kit is a mystery planner with complete instructions:
Planning Checklist   Producing Mystery


"News Announcements" add to the realism of the mystery and help to move the program along.
While there are no evidence-gathering scenes as in other Anyone's Guess mysteries, three graphic "Props" help to provide atmosphere (one is the poem shown above.) Also included are graphics to help publicize the mystery.

I hope that Highsmith and I have provided a mystery that will be both fun and informative for your players, as well as enjoyable and useful for you.

Questions? Feel free to e-mail me:  jdickey47@gmail.com

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Copyright 2007  by Janet Dickey
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Last update 8/18/2007